Richard III: The Wars of the Roses

Richard III: The Wars of the Roses

2009
Strategy
3.76 out of 5
11+ people loved this game
Mechanics
Simultaneous Action Selection
Complexity
Medium
Duration
60 - 180 minutes
Number of players
2 players
Minimum age
12+ years

Richard III: The Wars of the Roses review

I recently picked up "Richard III: The Wars of the Roses," and I'm happy to report that it's a solid, engaging game that captures the drama of the English Wars of the Roses. It's a step up from simpler games like "Julius Caesar" but still manages to be accessible, with a clear and engaging gameplay loop.

The game's heart is in its block-based combat system, which is simple to understand but offers plenty of strategic depth. You'll be constantly balancing your resources, deciding whether to move units, recruit new forces, or play cards for special actions. The card system adds another layer of complexity and strategic choice. There's a sense of momentum as you push your forces across the board, and the constant threat of betrayal and the plague keeps you on your toes.

The game's historical flavor is very strong, with plenty of detail about the key figures and events of the period. I particularly enjoyed the way the game captures the shifting alliances and political machinations that were so central to the Wars of the Roses. It's not just about moving armies; it's about building coalitions, managing your resources, and outsmarting your opponent.

A full game does take some time, but the shorter game option is a good way to get a feel for the game without committing to a long session. Overall, I'd say "Richard III: The Wars of the Roses" is a great choice for anyone interested in war games or the history of the Wars of the Roses.