Hands in the Sea

Hands in the Sea

2016
Strategy
3.81 out of 5
Mechanics
Point to Point Movement
Complexity
Medium
Duration
90 - 120 minutes
Number of players
2 players
Minimum age
14+ years

Hands in the Sea review

Hands in the Sea: A Review

Hands in the Sea is a fascinating two-player deck-building wargame set during the First Punic War. The game's premise, based on the Carthaginian commander's boast about their naval dominance, immediately drew me in. The historical context and the promise of strategic depth made me eager to dive in.

The mechanics are well-designed, offering a variety of actions that revolve around the struggle for control of the Mediterranean. From colonizing territories to engaging in naval battles, each decision has a ripple effect on the game's flow. The inclusion of custom decks and neutral cards adds a layer of customization and strategic depth. I particularly enjoyed the inclusion of Strategy cards, which offered unique advantages and forced me to think creatively about my approach.

The game's pacing feels just right. Each turn is filled with meaningful choices and strategic decisions, while the random events add an element of unpredictability that keeps you on your toes. I especially appreciated the diverse paths to victory, allowing for different playstyles and encouraging experimentation.

Inspired by A Few Acres of Snow, Hands in the Sea builds upon that game's foundation by incorporating new elements like navies, cavalry superiority, and mercenaries. These additions further enhance the game's strategic complexity and make each play session unique.

Overall, Hands in the Sea is a highly engaging and well-crafted wargame that will appeal to fans of the genre. Its historical setting, strategic depth, and engaging mechanics make it a truly enjoyable experience. I highly recommend it to anyone looking for a challenging and rewarding two-player game.