Android: Mainframe
Android: Mainframe review
Android: Mainframe is a fast-paced, strategic game that's surprisingly easy to learn. I was a little hesitant at first, as abstract strategy games aren't always my cup of tea, but this one really surprised me. The core mechanics are simple, but the unique runner cards add a lot of depth and variety to the gameplay.
The game is about securing territory on a board by placing barriers and access points. It feels like a mix of Go and Qix, with a healthy dose of "take-that" mechanics. There's a constant struggle for control as you try to outmaneuver your opponents and close off sections of the board for points. The randomness of the card deck adds a layer of tension, as you never quite know what to expect.
While I appreciate the cyberpunk theme, it's not as deeply integrated into the game as I'd hoped. The artwork is great, though, and the components are sturdy and well-made. My biggest complaint is the lack of depth in the communal programs, but the runner cards more than make up for it. I've found that the game plays best with 2-4 players, as it's more chaotic and unpredictable with a larger group.
Overall, I'd definitely recommend Android: Mainframe to anyone looking for a quick, fun, and competitive board game. It's not as deep as some of the other games in the Android universe, but it's a solid entry that's sure to provide plenty of laughs and arguments. Just don't expect to find a ton of thematic depth – this is a game about outwitting your opponents and securing territory, and it does that very well.