Mortum: Medieval Detective
Mortum: Medieval Detective review
Mortum: Medieval Detective Review
I was really excited to dive into Mortum: Medieval Detective. The premise of a medieval detective game, exploring a world rife with superstition and intrigue, sounded right up my alley. The description promised thrilling scenarios and choices that would shape the narrative. Sadly, my experience was marred by a significant issue.
The game arrived missing the Raid cards from the first box, making it completely unplayable. Without these cards, a crucial element of the game's mechanics is absent, and the gameplay is severely compromised. It's disheartening to receive a game in such a state, especially one that relies heavily on its components.
I'm hoping this was a rare occurrence and that other players haven't had the same issue. The concept behind Mortum: Medieval Detective is intriguing, and I'm eager to see how it plays out in a complete and functional form. However, this unfortunate experience leaves me hesitant to recommend the game in its current state.